Released
2024
Stack
Figma, Unreal Engine, UserTesting
Platforms
PlayStation, Xbox, Windows
Experience Design
Content Design
Context
Discover, Learn & Conquer
Most chess games cater to only one type of player and can be either too complex for beginners or too shallow for experts. We set out to make a chess experience that teaches, tests, and inspires players of all levels, from complete beginners to experts.
The Challenge
Balance visual richness with clarity, ensuring accessibility, consistency, and lasting engagement for every type of player.
Process
Highlights
Impact
Players praised the learning tools, Tour mode, and reward unlocks; many noted the environments and visuals as standout features.
Reviews up
Steam reviews showed that engagement elements were loved as well as the aesthetic
Engagement up
Visuals









